Post by Ty on Jul 23, 2009 21:30:11 GMT -5
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Flare: An handy piece of equipment, the Flare temporarily blinds anybody in its range that is looking towards it or in its general direction. It has a roughly twenty foot radius out on either side. Be sure to look away when throwing it though! The flare lasts for roughly 10 seconds.
Overshields: An effective power-up, the Overshields boost the user’s shields to three times what they normally can hold. This boost lasts until the users shields are damaged back down to their base level, and they will not recharge back up to this state.
Regenerator: The Energy Drain’s opposite, the Regenerator replenishes shields at a far faster rate than normal. It cannot however, restore a vehicle hit by an Energy Drain. Its effects go out about ten feet in diameter and last for about ten seconds, making someone with shields in the Regenerator’s effects almost invincible.
Trip Mine: The Trip Mine is essentially just a motion tracking mine. When someone walks over it, even the person that threw it down, it explodes. It does as much damage as a Frag Grenade and can’t be moved once activated. It remains there indefinitely until explosion.
Bubble Shield: An extremely useful piece of equipment, the Bubble Shield erects a large, dome over the main device, stopping all types of incoming projectiles. A person can walk through the shielding though to attack those inside though, so don’t think you’re completely invulnerable! It lasts for roughly twenty seconds. If one gets into the shield they can destroy the generator to drop the shield.
Flare: An handy piece of equipment, the Flare temporarily blinds anybody in its range that is looking towards it or in its general direction. It has a roughly twenty foot radius out on either side. Be sure to look away when throwing it though! The flare lasts for roughly 10 seconds.
Overshields: An effective power-up, the Overshields boost the user’s shields to three times what they normally can hold. This boost lasts until the users shields are damaged back down to their base level, and they will not recharge back up to this state.
Regenerator: The Energy Drain’s opposite, the Regenerator replenishes shields at a far faster rate than normal. It cannot however, restore a vehicle hit by an Energy Drain. Its effects go out about ten feet in diameter and last for about ten seconds, making someone with shields in the Regenerator’s effects almost invincible.
Trip Mine: The Trip Mine is essentially just a motion tracking mine. When someone walks over it, even the person that threw it down, it explodes. It does as much damage as a Frag Grenade and can’t be moved once activated. It remains there indefinitely until explosion.
Bubble Shield: An extremely useful piece of equipment, the Bubble Shield erects a large, dome over the main device, stopping all types of incoming projectiles. A person can walk through the shielding though to attack those inside though, so don’t think you’re completely invulnerable! It lasts for roughly twenty seconds. If one gets into the shield they can destroy the generator to drop the shield.