Post by Ty on Jul 23, 2009 20:22:51 GMT -5
Hornet: A UNSC aircraft, counter to the Banshee. Its armaments include two machine guns and two missile launchers. Reportedly slower than the Banshee it has the ability to hover and move backwards. The missile launchers have a minor lock-on feature when fired at a vehicle though, making it excellent against slow moving tanks.
Mongoose: A human ATV. It is quick and useful for transporting two people across the map quickly. Let a buddy hop on the back and he can fire his weapon to repel enemies. However, as it has no weapons of it's own, you'd better be quick enough to dodge enemy fire.
Pelican: The Pelican is a UNSC transport vehicle with weapons equipped sometimes. It carries one pilot and up to 10 passengers in the cargo hold. The Pelicans that do feature guns have Machine Gun Turrets equipped and onboard Missile Launchers that fire a salvo of missiles.
M808B Scorpion Main Battle Tank: The Scorpion is back. It is a two person vehicle, one driver and one person in the machine gun turret. It is fairly fast by tank standards, and can move over most any terrain. Its weapons consist of a 90mm high velocity cannon, and a 7.62mm Machine Gun.
Warthog: The warthog is a standard army jeep with a LAAG turret mounted on the back. It has enough room for a driver, a machine gunner, and a person to ride in the right side. A well driven Warthog with a gunner can cover a large area of ground and kill enemies quickly. The warthog is also a decent vehicle for splattering, though not the best. Overall, the warthog is a solid vehicle.
Gauss Warthog: A stronger, rarer variant of the Warthog. Pretty much exactly the same in every respect except it has a gauss turret mounted rather than a machine gun turret. The gauss turret is very powerful, capable of shredding through both infantry and vehicles alike.
Flame Warthog: Virtually the same concept as the original warthog, although the machine gun is replaced with a flame thrower, this is an anti-infantry unit used to effectively take on enemy ground troops by burning them.
Rocket Warthog: Virtually the same concept as the original warthog, although the machine gun is replaced with a dual rocket launcher. Used to usually take out other enemy vehicles and artillery, the rockets used to penetrate heavy armor and sheilds. Fires two rockets at a time, holding up to three rounds (six rockets) before it must be reloaded.
Elephant: The Elephant is a large, slow-moving repair vehicle.. It comes equipped with a LAAG turret, similar to that of the Warthog, and can also hold additional turrets and even other vehicles, allowing it to act as a mobile base.
Aardvark: The UNSC Aardvark is slow and heavily armored and designed simply for one thing, to penetrate deep into the enemy forces and line, to withstand powerful gun fire and artillery shells. It even has an energy shield deployed around it, with thick, heavy metal armor all around it encase the energy shield fails. There is a stronger energy shield around the small entrance on the top where troops can climb into or out of, the shield protecting them and giving them cover.
Cobra: The UNSC Cobra is equipped with a pair of gauss cannons on its turret that fire high-density slugs designed to penetrate enemy armor. Alteratively when locked down the Cobra deploys the 105MM canon which fires a more stand explosive shell.
Cougar: The UNSC Cougar is a heavily armored anti-infiltry support unit used on the battlefield. Specifically rough terrain. Equipped with dual M68 gauss cannons and an automated gun with computer targeting capable of long range travel with speeds up to 90 MPH.
Cyclops: The UNSC mark one "Cyclops" unit was originally designedfor mining in hostile environments but were later commissioned by the UNSC for heavy vehicle repair and close quarter combat demolitions.
Fox Cannon: The UNSC fox cannon is a mobil log range artillery cannon firing rounds to ranges around 50KM. Capable of firing five rounds per minute with satellite targeting. Firing 175 MM M197 projectiles with destructive results.
Grimlin: A light armored, combat support vehicle. Usually requiring covering and protecting from the units around them as it moves into places. Once in place though the UNSC Grimlin can fire its EMP gun in a radius around it, every single piece of technology will be shut down, used to disable enemy vehicles though can backfire if any ally vehicles are caught in the blast.
Grizzly Tank: UNSC Grizzly Tank is a heavily armored scorpion designed by SGT. Forge with canister shot ability. The canister shot is deadly to most ground units and infantry. Equipped with dual .50 Cal M2 machineguns (2,000 rounds) explosive canister shells.
Hawk: the UNSC Hawk is a single-seat aircraft that is tremendously versatile. The Hawk is often used as close air support to UNSC forces. Armed with twin heavy machine funs and short range misile pods. Secondary updrage to the hawk are additional guass cannons and anti-infantry machineguns. Top speeds reach 380 MPH.
Shortsword: The UNSC Shortsword is a sub orbital long range bomber that is called into action for a rapid carpet bomb attacks by the UNSC command. Capable of deploying an array of weaponary to devastate anything in its path.
Vulture: The UNSC Vulture is the powerhouse of the UNSC Arsenal. A floating armory with both long and short range abilities utilizing dual rapid fire artillery. Anti-air missile arrays mounted in the rear and hodls a payload of retractable missiles for a massive barrage attack..
Wolverine: UNSC anti-air unti with upgraded pivoting grenade launcher. Laser trachking and light armor plating. Versitle unti for rough terrain operations. Eqquiped with argent V missile pods x2 and XM511 heavy grenade launcher.
Falcon: The UNSC Falcon is the primary air attack unit of the UNSC army. With swift attacks and exceptional manuverability a small squad of Falcons can be devestating to enemy vessles. Armed with sidewinder missiles and heavy armor peircing guns.